SCRIPT
spawn(function() while task.wait() do pcall(function() game:GetService'VirtualUser':Button1Down(Vector2.new(0.9,0.9)) game:GetService'VirtualUser':Button1Up(Vector2.new(0.9,0.9)) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.name == "Katana" then -- change name of tool here v.Parent = game.Players.LocalPlayer.Character end end end) end end) spawn(function() while task.wait(0.1) do pcall(function() local Player = game.Players.LocalPlayer local cpos = Player.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Players:GetPlayers()) do if v.Name ~= Player.Name then local i = 10 repeat wait(0.5) i = i-1 local CFrameEnd = CFrame.new(v.Character.HumanoidRootPart.position) local Time = 0.3 local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd}) tween:Play() tween.Completed:Wait(E) until i == 0 or game.Players[v.Name].Character.Humanoid.Health == 0 end end end) end end) spawn(function() while task.wait(3) do pcall(function() if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then game:GetService("ReplicatedStorage").RemoteTriggers.SpawnIn:FireServer() end end) end end)